Azure Striker Wiki

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Azure Striker Wiki
Azure Striker Wiki
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{{StageTabbers1}}
[[File:Urban.png|thumb|128px]]
 
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{{MissionInfobox
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|image1=Sumeragi.jpg
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|name=Hostage
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|jp=Captured Princess (囚姫)
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|stage=Urban Run
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|jp2=Urban Area<br>(市街地)
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|operator=N/A
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|midboss=[[Medium Bosses#Mantis Legion|Mantis Legion tank]]
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|theme=Perilous Pursuit<br>(焦燥と追走, Impatience and Chase)
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|song=[[Beyond the Blue]]
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}}
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{{Tabber
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| English (8-4) |
 
''"A ghost from the past catches Joule off guard. Gunvolt speeds to the rescue like a bolt of azure justice..."''
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| Japanese |
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<poem>
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存在しえぬ者の来訪
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虚を衝かれ囚われる歌姫
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{{Furi|シアン|モルフォ}}を救わんと蒼き{{Furi|激情|ココロ}}が迸る
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</poem>
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| Fan translation |
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<poem>
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A non-existent one’s visit…
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It thrusts into the void and takes the songstress captive…
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The azure emotion (heart) surges out to rescue Cyan (Morpho)…
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</poem>
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}}
   
 
'''Hostage''' is the first of the final missions in ''[[Azure Striker Gunvolt]]'', taking place in the stage '''Urban Run'''. Merak, somehow resurrected, has broken into Gunvolt's home and kidnapped Joule. He must rush off to where Merak has taken her for a rescue.
''"A ghost from the past catches Joule off guard. Gunvolt speeds to the rescue like a bolt of azure justice..." ''- '''Flavor Text'''
 
   
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==Enemies==
'''Urban Run '''is the 8th mission of ''[[Azure Striker Gunvolt]]'', codenamed "''Hostage''". Merak, somehow resurrected, has broken into Gunvolt's home and kidnapped Joule. He must rush off to where Merak has taken her for a rescue.
 
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{| class="article-table"
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|-
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! scope="col"|Image
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! scope="col"|Enemy
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|-
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|[[File:Mantis legion.png|center]]
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|[[Medium Bosses|Mantis Legion]] (boss)
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|}
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==Rank and Time Requirements==
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===Rank===
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{|class="wikitable"
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!Rank
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!Score
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|-
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|S+
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|36,000
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|}
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===Time===
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{|class="wikutable"
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!Stars
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!Time
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|-
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|5 Stars (x1.5)
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|0:40
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|}
   
==Briefing==
 
'''Gunvolt:''' No time to waste! I gotta get Joule, now!
 
 
==Stage Composition==
 
==Stage Composition==
 
This stage has no enemies, medals, or jewels. It is a relatively straightforward rush, only marred by the occasional debris you must traverse as Merak will potshot you with lasers offscreen.
 
This stage has no enemies, medals, or jewels. It is a relatively straightforward rush, only marred by the occasional debris you must traverse as Merak will potshot you with lasers offscreen.
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==Boss: [[Medium Bosses#Mantis Legion|Mantis Legion]]==
 
==Boss: [[Medium Bosses#Mantis Legion|Mantis Legion]]==
[[File:Red_Mantis.jpg|thumb|276px]]The boss of this short stage is the Mantis Legion, which of course is a modified version of the Mantis bosses fought in [[1st Sumeragi]]. As such, it has very similar attacks, but is a bit more difficult. Its missiles can still be exploded with the Flashfield, but after they're destroyed they'll fire green energy balls that you'll need to dodge. It will also always use its laser attack directly after firing its machine guns, so be wary and don't stay in the air too long while dodging the gunfire. It has one new, final attack: the ability to jump. When using this attack the Mantis Legion will quickly jump over to the other half of the screen, then jump back. This sounds annoying, but keep in mind that if you reveal its core while it's on the other side of the screen, it'll be a lot easier to tag and use skills on.
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[[File:Red_Mantis.jpg|thumb|150px]]The boss of this short stage is the Mantis Legion, which of course is a modified version of the Mantis bosses fought in [[1st Sumeragi]]. As such, it has very similar attacks, but is a bit more difficult. Its missiles can still be exploded with the Flashfield, but after they're destroyed they'll fire green energy balls that you'll need to dodge. It will also always use its laser attack directly after firing its machine guns, so be wary and don't stay in the air too long while dodging the gunfire. It has one new, final attack: the ability to jump. When using this attack the Mantis Legion will quickly jump over to the other half of the screen, then jump back. This sounds annoying, but keep in mind that if you reveal its core while it's on the other side of the screen, it'll be a lot easier to tag and use skills on.
   
 
==Challenges==
 
==Challenges==
*'''Street Smart:''' Clear in 3 minutes or less. (Reward: 2k Vig)
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*'''Street Smart:''' Clear in 3 minutes or less. (Reward: 2k Vig)
*'''Supersonic Scion:''' Clear in 1 minute or less. (Reward: 12k Vig)
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*'''Supersonic Scion:''' Clear in 1 minute or less. (Reward: 12k Vig)
*'''Odd Mantis Out:''' Clear with a rank of B or higher. (Reward: 3k Vig)
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*'''Odd Mantis Out:''' Clear with a rank of B or higher. (Reward: 3k Vig)
*'''Tank Toppler:''' Clear with a rank of S or higher. (Reward: 12k Vig)
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*'''Tank Toppler:''' Clear with a rank of S or higher. (Reward: 12k Vig)
*'''Azure Impulse:''' Clear with a rank of S+. (Reward: 25k Vig)
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*'''Azure Impulse:''' Clear with a rank of S+. (Reward: 25k Vig)
 
*'''Prevengeance:''' Clear without taking any damage. (Reward: 25k Vig)
 
*'''Prevengeance:''' Clear without taking any damage. (Reward: 25k Vig)
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==In-Mission dialogue==
 
*[[Urban Run/Script]]
 
*[[Urban Run/Japanese Script (With Translation)]]
 
 
==Gallery==
 
==Gallery==
<gallery>
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<gallery widths="125">
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Sumeragi.jpg
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Nova-The-Mighty.png
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0000008f.png
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Urban.png
 
urban run select.png|Stage select icon
 
urban run select.png|Stage select icon
 
urban run background.png|Stage background
 
urban run background.png|Stage background
 
</gallery>
 
</gallery>
   
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==''Azure Striker Gunvolt 1'' Navigation==
{{Navbox|header = [[Azure Striker Gunvolt]] Fields|body = [[1st Sumeragi]]・[[Subaquatic Base]]・[[Media Tower]]・[[Biochem Plant]]・[[Datastore]]・[[Stratacombs]]・[[Pharma Lab]]・[[Sinner's Row]]・[[Urban Run]]・[[Eridu]]・[[Babel (ASG1)|Babel]]・[[Firmament]]}}
 
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{{GV1Navbox}}
[[Category:Fields]]
 
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[[Category:Azure Striker Gunvolt]]
 
[[Category:Azure Striker Gunvolt]]
[[Category:Sumeragi]]
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[[Category:Missions]]
[[Category:Gunvolt Levels]]
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[[Category:ASG1 Missions]]

Latest revision as of 21:37, 12 September 2023

Stage

  • English (8-4)
  • Japanese
  • Fan translation

"A ghost from the past catches Joule off guard. Gunvolt speeds to the rescue like a bolt of azure justice..."

存在しえぬ者の来訪
虚を衝かれ囚われる歌姫
シアンモルフォを救わんと蒼き激情ココロが迸る

A non-existent one’s visit…
It thrusts into the void and takes the songstress captive…
The azure emotion (heart) surges out to rescue Cyan (Morpho)…

Hostage is the first of the final missions in Azure Striker Gunvolt, taking place in the stage Urban Run. Merak, somehow resurrected, has broken into Gunvolt's home and kidnapped Joule. He must rush off to where Merak has taken her for a rescue.

Enemies

Image Enemy
Mantis legion
Mantis Legion (boss)

Rank and Time Requirements

Rank

Rank Score
S+ 36,000

Time

Stars Time
5 Stars (x1.5) 0:40

Stage Composition

This stage has no enemies, medals, or jewels. It is a relatively straightforward rush, only marred by the occasional debris you must traverse as Merak will potshot you with lasers offscreen.

When you make it to the end, GV has a brief conversation with Merak before the latter disappears with Joule, leaving a Red Mantis behind as a "present". After defeating it, GV has a talk with Nova, the supreme leader of Sumeragi's troops.

After a brief moment, GV heads back to QUILL for some assistance with rescuing Joule.

Boss: Mantis Legion

Red Mantis

The boss of this short stage is the Mantis Legion, which of course is a modified version of the Mantis bosses fought in 1st Sumeragi. As such, it has very similar attacks, but is a bit more difficult. Its missiles can still be exploded with the Flashfield, but after they're destroyed they'll fire green energy balls that you'll need to dodge. It will also always use its laser attack directly after firing its machine guns, so be wary and don't stay in the air too long while dodging the gunfire. It has one new, final attack: the ability to jump. When using this attack the Mantis Legion will quickly jump over to the other half of the screen, then jump back. This sounds annoying, but keep in mind that if you reveal its core while it's on the other side of the screen, it'll be a lot easier to tag and use skills on.

Challenges

  • Street Smart: Clear in 3 minutes or less. (Reward: 2k Vig)
  • Supersonic Scion: Clear in 1 minute or less. (Reward: 12k Vig)
  • Odd Mantis Out: Clear with a rank of B or higher. (Reward: 3k Vig)
  • Tank Toppler: Clear with a rank of S or higher. (Reward: 12k Vig)
  • Azure Impulse: Clear with a rank of S+. (Reward: 25k Vig)
  • Prevengeance: Clear without taking any damage. (Reward: 25k Vig)

Gallery

Azure Striker Gunvolt 1 Navigation

Azure Striker Gunvolt 1
Main Pages Game PageGallerySoundtrack (Azure Phosphorescence) • CreditsStory Scripts
QUILL and co. GunvoltJoule (Lumen) • AsimovZenoMoniqa
Boss Characters NovaMerakJotaViperCarreraEliseStratos | Copen
Other Characters ZondaRomeoMinor CharactersMedium BossesCommon Enemies
Main Missions Anthem (1st Sumeragi)Abyss (Subaquatic Base)Minaret (Media Tower)Conflagration (Biochem Plant)Spintronics (Datastore)Underworld (Stratacombs)Garden (Pharma Lab)Kaleidoscape (Sinner's Row)
Final and Special Missions Hostage (Urban Run)Streak (Eridu)Stratosphere (Babel)Idolatry (Firmament) / Azure (Firmament) | Special Missions
Songs Beyond the BlueReincarnationNebulous ClockAzure DoorPain from the PastScorching JourneyRouge ShimmerA Zip to the MoonSakura EfflorescenceEternal BlueCyanotype
Story Elements AdeptsSumeragi GroupQUILLGlaives
Gameplay Mechanics Score and Kudos (Secrets) • Equipment (Materials) • SkillsChristmas Mode
Fan Discs Justice RageAdmiration to PeaceLazy Kingdom