|Copen turning a foolish Gunvolt to stone|
In Azure Striker Gunvolt 2, this debuff is featured alongside an enemy-specific mechanic that works in nearly the exact same way.
In-Game Description Edit
If Gunvolt looks the wrong beam attack straight in the eye, he will be turned to stone. In this state, he will take more damage than usual.
Rapidly tap [D-pad] and other buttons to break free.
The stone debuff effectively immobilizes the player and prevents them from attacking in any way, shape, or form (e.g., Flashfield, offensive skills). Additionally, the player sustains greater damage than usual from enemy attacks. Gunvolt's EP will be kept at zero as long as he is afflicted, as well as Copen's Bullits being empty, naturally preventing Prevasion.
There are three enemies who have the ability to inflict the stone status. In two of those instances, a beam of light is shone in the direction of Gunvolt; the best way to avoid affliction is to turn away from the light source. In the other instance, simply avoiding the enemy in question will do.
|Elise using Gorgon Gaze.|
Elise: Beginning at phase two, Elise utilizes a tag team combo in which her dominant and submissive personalities, Gorgon Gaze, shining petrifying beams of light in opposite directions. At the beginning of this attack, the personalities will place themselves at opposite corners of the screen. The attack proceeds with the personalities moving in opposite vertical directions while shining their Gorgon's eyes in front of them. The beams themselves deal no damage but inflict the stone debuff if Gunvolt faces them.
Copen: Upon the defeat of Elise, Copen begins using the attack "Gorgon Gaze" in all subsequent battles. The attack can be avoided in the same way, and lasts for a much shorter time.
Iron Maidens: First appearing in ASG2, there lie enemies called "Iron Maidens" in Mysterious Manor and all subsequent battles with Gibril. These enemies resemble sarcophaguses, and trap the player in if they stand in front of them, or happen to stand under them when they fall. Getting caught afflicts the player with the stone debuff and all of its additional effects. Rather than mashing buttons, the player can break free using the Flashfield.
- The stone debuff lasts indefinitely unless the player breaks free from it; the only way to do so is through button-mashing.
- Although Gunvolt seems to be the one receiving most instances of this debuff, the same effects are applied to Copen while going through Mysterious Manor or fighting Gibril.