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{{StageTabbers1}}
  +
{{MissionInfobox
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|image1=Sinner's_Row.png
  +
|name=Kaleidoscape
  +
|jp=Phantom Night (幻夜)
  +
|objective=Hunt down Zonda
 
|stage=Sinner's Row
  +
|jp2=Red-Light District<br>(歓楽街)
  +
|operator=[[Moniqa]]
  +
|boss=<s>[[Zonda "The Lustful Mirage"]]</s><br>[[Copen "The Adept Slayer"]]
  +
|theme=The Bewitching City<br>(惑いし不夜街, The Bewitching Nightless City)
  +
|song=[[Sakura Efflorescence]]
 
}}
  +
{{Tabber
  +
| English (8-4) |
 
''"Tonight, the pleasure quarter belongs to [[Zonda]]. As Gunvolt chases the lustful menace down, he crosses paths with an avenger..."''
  +
| Japanese |
  +
<poem>
  +
真夜中の歓楽街に踊る愛欲の蠍
  +
“{{Furi|色惑う夢幻鏡|ラストミラージュ}}”
  +
狂う色欲を追う最中蒼き雷霆は{{Furi|復讐者|リベンジャー}}と邂逅する
  +
</poem>
  +
| Fan translation |
  +
<poem>
  +
The lustful scorpion dancing through the midnight red-light district…
  +
The “Lustful Phantom Mirror (Lust Mirage)”…
  +
The Azure Thunderclap meets the avenger (revenger) while chasing the mad lust…
  +
</poem>
  +
}}
   
  +
'''Kaleidoscape''' is an intermission mission in ''[[Azure Striker Gunvolt]]'', taking place in the stage '''Sinner's Row'''. Following the defeat of any three bosses, as Gunvolt is preparing for bed he receives an emergency call from QUILL. [[Zeno]] was injured while pursuing [[Zonda]] in a nearby district, and now it's up to GV to continue the mission and hunt down the Sumeragi Adept Hunter unit commander.
[[File:Sinner's_Row.png|thumb]]''Tonight, the pleasure quarter belongs to Zonda. As Gunvolt chases the lustful menace down, he crosses paths with an avenger...''- '''Flavor Text'''
 
   
  +
The stage's associated song, [[Sakura Efflorescence]], was only added to the game in version 1.2. Unlike other stage songs, there is no audiolocket for it that can be unlocked.
   
  +
==Enemies==
  +
{| class="article-table"
  +
|-
  +
! scope="col"|Image
  +
! scope="col"|Enemy
  +
|-
  +
|[[File:Copen hooded.png|center]]
  +
|[[Copen "The Adept Slayer"]] (boss)
  +
|-
  +
|[[File:Sumeragi gunner.png|center]]
  +
|Sumeragi Gunner
  +
|-
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|[[File:Turret.png|center]]
  +
|Roll Cannon
  +
|-
  +
|[[File:Sumeragi launcher.png|center]]
  +
|Sumeragi Launcher
  +
|-
  +
|[[File:Sentry blaster.png|center]]
  +
|Sentry Unit (gun)
  +
|-
  +
|[[File:Sumeragi burner.png|center]]
  +
|Sumeragi Fire Gunner
  +
|-
  +
|[[File:Flying shooter.png|center]]
  +
|Flying Drone
  +
|-
  +
|[[File:Sentry chainsaw.png|center]]
  +
|Sentry Unit (chainsaw)
  +
|-
  +
|[[File:Spine tower.png|center]]
  +
|Brush Saw
  +
|-
  +
|[[File:Tower enemy.png|center]]
  +
|Tower Tank
  +
|-
  +
|[[File:Beam launcher.png|center]]
  +
|Laser Drone
  +
|-
  +
|[[File:Sumeragi shield.png|center]]
  +
|Sumeragi Grenadier
  +
|}
   
== '''Intro''' ==
 
'''Sinner's''' '''Row''' (''Red-light'' ''District'' in Japan) is the location of a mission in ''[[Azure Striker Gunvolt]]'', codenamed "''Kaleidoscape''". Gunvolt must chase down Zonda, a dangerous adept of Sumeragi's that has slipped inside after defeating Zeno.
 
   
  +
==Rank and Time Requirements==
=='''Briefing'''==
 
  +
===Rank===
'''Moniqa:''' Sorry for pinging you in the middle of the night... Your target has fled into the sketchy side of a town nearby. You can thank the said target for taking Zeno out of the game. Proceed with extreme caution...
 
  +
''*May not be accurate''
  +
{|class="wikitable"
  +
!Rank
  +
!Score
  +
!Minimum Kudos needed
  +
!Kill points needed
  +
|-
  +
|S+
  +
|1,000,000
  +
|9000+4270 (Gutless), 7760 (Cautious), 6610 (Fearless)
  +
|55,000
  +
|}
   
  +
===Time===
  +
{|class="wikitable"
  +
!Stars
  +
!Time
  +
|-
  +
|5 Stars (x1.5)
  +
|6:00
  +
|}
   
== '''Stage Composition'''==
+
==Stage Composition==
 
* The stage's main gimmick is the pink mirrors floating in midair, created by Zonda's septima. Using these mirrors, Zonda weaves a labyrinth of disconnected stage segments, featuring new enemy placements, gauntlet rooms, and even upside-down segments.
 
* The stage's main gimmick is the pink mirrors floating in midair, created by Zonda's septima. Using these mirrors, Zonda weaves a labyrinth of disconnected stage segments, featuring new enemy placements, gauntlet rooms, and even upside-down segments.
 
** You can tell whether or not you chose the right path by Zonda screaming ''"Waga ai yo!" ''('''Lit.''' "''This is'' ''my LOVE!"'')
 
** You can tell whether or not you chose the right path by Zonda screaming ''"Waga ai yo!" ''('''Lit.''' "''This is'' ''my LOVE!"'')
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* This stage features a lot of bottomless pits. Carefully navigate the rooftops using the neon signs as platforms, and be careful about the enemies that appear.
 
* This stage features a lot of bottomless pits. Carefully navigate the rooftops using the neon signs as platforms, and be careful about the enemies that appear.
 
* A number of cable launchers hang nearby large pits or gaps. Shock them with Flashfield to make them launch a wire that you can stand on. Just don't stand in front of them as they fire; or else you'll take damage.
 
* A number of cable launchers hang nearby large pits or gaps. Shock them with Flashfield to make them launch a wire that you can stand on. Just don't stand in front of them as they fire; or else you'll take damage.
  +
* In the Nintendo Switch ''[[Striker Pack]]'', the area after the screen is first flipped was given a floor.
   
==Boss: [[Copen "The Luminous Avenger iX"|'''Copen "The Adept Slayer"''']]==
+
==Boss: [[Copen "The Adept Slayer"]]==
At the end of the stage, you will find Zonda killed by Copen, who will be your ''actual'' opponent. Depending on the previous three Sumeragi bosses you've defeated, Copen will use attacks based off of theirs. See [https://azurestrikergunvolt.fandom.com/wiki/Copen_%22The_Luminous_Avenger_iX%22#Special_Attacks this page] for more details on how to properly combat these attacks. At this point in the game, Copen will only use three of the below attacks based on the player's own trio of defeated bosses. However, which of these attacks he'll use, when, and how frequently, are completely up to RNG.
+
At the end of the stage, you will find Zonda killed by Copen, who will be your ''actual'' opponent. Depending on the previous three Sumeragi bosses you've defeated, Copen will use attacks based off of theirs. See [[Copen#Boss Battle Skills|this page]] for more details on how to properly combat these attacks. At this point in the game, Copen will only use three of the below attacks based on the player's own trio of defeated bosses. However, which of these attacks he'll use, when, and how frequently, are completely up to RNG.
   
 
*'''Merak:''' Lazy Laser
 
*'''Merak:''' Lazy Laser
*'''Carrera:''' Power Grab
+
*'''Carrera:''' Greed Snatcher
 
*'''Jota:''' Arrogant Radiance
 
*'''Jota:''' Arrogant Radiance
 
*'''Elise:''' Gorgon Gaze
 
*'''Elise:''' Gorgon Gaze
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Despite Doppler Desire being the move he acquires from [[Zonda]], he will not use this skill in Sinner's Row, likely because he hasn't had time to input it into his attack moveset yet.
 
Despite Doppler Desire being the move he acquires from [[Zonda]], he will not use this skill in Sinner's Row, likely because he hasn't had time to input it into his attack moveset yet.
   
=='''Jewel Location'''==
+
==Jewel Location==
  +
===Original===
 
[[File:Jewel Sinner's Row.jpg|thumb|220x220px]]
 
[[File:Jewel Sinner's Row.jpg|thumb|220x220px]]
 
After one of the enemy ambushes, climb up the tower-like structure by either gliding off the nearby floating platform or double jumping.
 
After one of the enemy ambushes, climb up the tower-like structure by either gliding off the nearby floating platform or double jumping.
 
The Jewel rests at the top.
 
The Jewel rests at the top.
  +
<br style="clear:both" />
  +
===Updated===
  +
[[File:Sinner Row jewel updated.jpg|thumb|220x220px]]
  +
In the Nintendo Switch version of the ''[[Striker Pack]]'', the jewel's location was placed further in the stage in an easier to reach location. It's right after the mirror which flips the screen upside down, on top of a roof reachable by the nearby hovering platform.
  +
<br style="clear:both" />
   
== '''Challenges''' ==
+
== Challenges ==
 
* '''Sleazy Breezy:''' Clear in 8 minutes or less. (Reward: Garnet x8)
 
* '''Sleazy Breezy:''' Clear in 8 minutes or less. (Reward: Garnet x8)
 
* '''Quick 'n' Dirty:''' Clear in 5 minutes or less. (Reward: Yellow Chalcedony x1)
 
* '''Quick 'n' Dirty:''' Clear in 5 minutes or less. (Reward: Yellow Chalcedony x1)
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* '''Look, Ma!:''' Clear without activating any wire bridges. (Reward: Graym Extract 239 x1)
 
* '''Look, Ma!:''' Clear without activating any wire bridges. (Reward: Graym Extract 239 x1)
   
 
==Gallery==
 
 
<gallery widths="125">
=='''Trivia'''==
 
  +
Sinner's Row.png
*[[File:ZondaSecretIcon.jpg|thumb|292px]]This stage contains a secret icon that can be uncovered by shooting it five times with Mizuchi, and, when revealed, it will set the player's Kudos to 1000. This icon is [[Inti Creates]]' logo.
 
  +
0000008b.png
 
  +
Nova-The-Mighty.png
 
 
 
 
 
 
 
=='''In-Mission Dialogue'''==
 
*[[Sinner's Row/Script]]
 
*[[Sinner's Row/Japanese Script (With Translation)]]
 
=='''Gallery'''==
 
<gallery>
 
 
Zondsface.png|Stage Select Icon
 
Zondsface.png|Stage Select Icon
 
Sinner's Row Backdrop.png|Stage Select Backdrop
 
Sinner's Row Backdrop.png|Stage Select Backdrop
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</gallery>
 
</gallery>
   
==Navigation==
+
==Trivia==
 
*[[File:ZondaSecretIcon.jpg|thumb|200px]]This stage contains a secret icon that can be uncovered by shooting it five times with Mizuchi, and, when revealed, it will set the player's Kudos to 1000. This icon is [[Inti Creates]]' logo.
{{ASGstageNAV
 
  +
**The sign it is next to says 印帝, which is pronounced "Intei", was used in a logo test video in their first game ''Speed Power Gunbike'', and has appeared throughout the ''Gunvolt'' series. In ''[[Azure Striker Gunvolt 3]]'', Intei (localized as Interior Creators in the English version) is said to be a front company for [[Shadow Yakumo]].
|header=''[[Azure Striker Gunvolt]]'' Fields
 
  +
|row1= Introductory Stages
 
  +
==References==
|body1= [[1st Sumeragi]]
 
  +
<references />
|row2= Boss Stages
 
  +
*[https://www.youtube.com/watch?v=vnVSpcm7COo Zonda's Stage Jewel Location Change in Gunvolt 1 on Nintendo Switch], video by ShadowRockZX.
|body2= [[Subaquatic Base]]・[[Media Tower]]・[[Biochem Plant]]・[[Datastore]]・[[Stratacombs]]・[[Pharma Lab]]・[[Sinner's Row]]
 
  +
|row3=Final Stages
 
 
==''Azure Striker Gunvolt 1'' Navigation==
|body3= [[Urban Run]]・[[Eridu]]・[[Babel (ASG1)|Babel]]・[[Firmament ]]
 
  +
{{GV1Navbox}}
|row4= [[Special Missions]]
 
}}
 
   
[[Category:Fields]]
 
 
[[Category:Azure Striker Gunvolt]]
 
[[Category:Azure Striker Gunvolt]]
[[Category:Gunvolt Levels]]
+
[[Category:Missions]]
 
[[Category:ASG1 Missions]]

Latest revision as of 20:08, 12 September 2023

Stage

  • English (8-4)
  • Japanese
  • Fan translation

"Tonight, the pleasure quarter belongs to Zonda. As Gunvolt chases the lustful menace down, he crosses paths with an avenger..."

真夜中の歓楽街に踊る愛欲の蠍
色惑う夢幻鏡ラストミラージュ
狂う色欲を追う最中蒼き雷霆は復讐者リベンジャーと邂逅する

The lustful scorpion dancing through the midnight red-light district…
The “Lustful Phantom Mirror (Lust Mirage)”…
The Azure Thunderclap meets the avenger (revenger) while chasing the mad lust…

Kaleidoscape is an intermission mission in Azure Striker Gunvolt, taking place in the stage Sinner's Row. Following the defeat of any three bosses, as Gunvolt is preparing for bed he receives an emergency call from QUILL. Zeno was injured while pursuing Zonda in a nearby district, and now it's up to GV to continue the mission and hunt down the Sumeragi Adept Hunter unit commander.

The stage's associated song, Sakura Efflorescence, was only added to the game in version 1.2. Unlike other stage songs, there is no audiolocket for it that can be unlocked.

Enemies

Image Enemy
Copen hooded
Copen "The Adept Slayer" (boss)
Sumeragi gunner
Sumeragi Gunner
Turret
Roll Cannon
Sumeragi launcher
Sumeragi Launcher
Sentry blaster
Sentry Unit (gun)
Sumeragi burner
Sumeragi Fire Gunner
Flying shooter
Flying Drone
Sentry chainsaw
Sentry Unit (chainsaw)
Spine tower
Brush Saw
Tower enemy
Tower Tank
Beam launcher
Laser Drone
Sumeragi shield
Sumeragi Grenadier


Rank and Time Requirements

Rank

*May not be accurate

Rank Score Minimum Kudos needed Kill points needed
S+ 1,000,000 9000+4270 (Gutless), 7760 (Cautious), 6610 (Fearless) 55,000

Time

Stars Time
5 Stars (x1.5) 6:00

Stage Composition

  • The stage's main gimmick is the pink mirrors floating in midair, created by Zonda's septima. Using these mirrors, Zonda weaves a labyrinth of disconnected stage segments, featuring new enemy placements, gauntlet rooms, and even upside-down segments.
    • You can tell whether or not you chose the right path by Zonda screaming "Waga ai yo!" (Lit. "This is my LOVE!")
      • This is easier in versions with in-stage dialogue due to Zonda's commentary.
  • This stage features a lot of bottomless pits. Carefully navigate the rooftops using the neon signs as platforms, and be careful about the enemies that appear.
  • A number of cable launchers hang nearby large pits or gaps. Shock them with Flashfield to make them launch a wire that you can stand on. Just don't stand in front of them as they fire; or else you'll take damage.
  • In the Nintendo Switch Striker Pack, the area after the screen is first flipped was given a floor.

Boss: Copen "The Adept Slayer"

At the end of the stage, you will find Zonda killed by Copen, who will be your actual opponent. Depending on the previous three Sumeragi bosses you've defeated, Copen will use attacks based off of theirs. See this page for more details on how to properly combat these attacks. At this point in the game, Copen will only use three of the below attacks based on the player's own trio of defeated bosses. However, which of these attacks he'll use, when, and how frequently, are completely up to RNG.

  • Merak: Lazy Laser
  • Carrera: Greed Snatcher
  • Jota: Arrogant Radiance
  • Elise: Gorgon Gaze
  • Viper: Blazing Bombers
  • Stratos: Flesh Eater

Despite Doppler Desire being the move he acquires from Zonda, he will not use this skill in Sinner's Row, likely because he hasn't had time to input it into his attack moveset yet.

Jewel Location

Original

Jewel Sinner's Row

After one of the enemy ambushes, climb up the tower-like structure by either gliding off the nearby floating platform or double jumping. The Jewel rests at the top.

Updated

Sinner Row jewel updated

In the Nintendo Switch version of the Striker Pack, the jewel's location was placed further in the stage in an easier to reach location. It's right after the mirror which flips the screen upside down, on top of a roof reachable by the nearby hovering platform.

Challenges

  • Sleazy Breezy: Clear in 8 minutes or less. (Reward: Garnet x8)
  • Quick 'n' Dirty: Clear in 5 minutes or less. (Reward: Yellow Chalcedony x1)
  • Upside Downfall: Clear with a rank of B or higher. (Reward: Graym Culture x8)
  • Hard Rocker: Clear with a rank of S or higher. (Reward: Graym Extract 239 x1)
  • Last Man Standing: Clear with a rank of S+. (Reward: Graym Extract 239 x5)
  • Use Xyr Illusion: Clear using the shortest possible route. (Reward: Yellow Chacledony x1)
  • Look, Ma!: Clear without activating any wire bridges. (Reward: Graym Extract 239 x1)

Gallery

Trivia

  • ZondaSecretIcon
    This stage contains a secret icon that can be uncovered by shooting it five times with Mizuchi, and, when revealed, it will set the player's Kudos to 1000. This icon is Inti Creates' logo.
    • The sign it is next to says 印帝, which is pronounced "Intei", was used in a logo test video in their first game Speed Power Gunbike, and has appeared throughout the Gunvolt series. In Azure Striker Gunvolt 3, Intei (localized as Interior Creators in the English version) is said to be a front company for Shadow Yakumo.

References

Azure Striker Gunvolt 1 Navigation

Azure Striker Gunvolt 1
Main Pages Game PageGallerySoundtrack (Azure Phosphorescence) • CreditsStory Scripts
QUILL and co. GunvoltJoule (Lumen) • AsimovZenoMoniqa
Boss Characters NovaMerakJotaViperCarreraEliseStratos | Copen
Other Characters ZondaRomeoMinor CharactersMedium BossesCommon Enemies
Main Missions Anthem (1st Sumeragi)Abyss (Subaquatic Base)Minaret (Media Tower)Conflagration (Biochem Plant)Spintronics (Datastore)Underworld (Stratacombs)Garden (Pharma Lab)Kaleidoscape (Sinner's Row)
Final and Special Missions Hostage (Urban Run)Streak (Eridu)Stratosphere (Babel)Idolatry (Firmament) / Azure (Firmament) | Special Missions
Songs Beyond the BlueReincarnationNebulous ClockAzure DoorPain from the PastScorching JourneyRouge ShimmerA Zip to the MoonSakura EfflorescenceEternal BlueCyanotype
Story Elements AdeptsSumeragi GroupQUILLGlaives
Gameplay Mechanics Score and Kudos (Secrets) • Equipment (Materials) • SkillsChristmas Mode
Fan Discs Justice RageAdmiration to PeaceLazy Kingdom