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== Briefing ==
 
== Briefing ==
Xiao: We've got trouble, GV! Sumeragi's airship, the Seraph, has gone out of control!
+
'''Xiao:''' We've got trouble, GV! Sumeragi's airship, the Seraph, has gone out of control!
 
 
Gunvolt: These guys are tied in with Eden somehow, right, Xiao?
+
'''Gunvolt:''' These guys are tied in with Eden somehow, right, Xiao?
 
 
Xiao: Oh, it's an Eden invasion force all right! Doesn't matter what Eden wants--We can't let them have it.
+
'''Xiao:''' Oh, it's an Eden invasion force all right! Doesn't matter what Eden wants--We can't let them have it.
 
 
Gunvolt: Sounds like I need to hitch a ride on the Seraph...
+
'''Gunvolt:''' Sounds like I need to hitch a ride on the Seraph...
   
 
== Stage composition ==
 
== Stage composition ==

Revision as of 03:45, September 20, 2018

"An ominous airship looms on the horizon. With a fragile peace hanging in the balance, the Azure Striker takes flight once more." - Flavor Text

Intro

The Seraph Interior (Apsara Interior in Japan) is Gunvolt's intro stage in Azure Striker Gunvolt 2 The objective is to reach the control room of the Sumeragi airship Seraph, which has gone out of control.

Briefing

Xiao: We've got trouble, GV! Sumeragi's airship, the Seraph, has gone out of control!

Gunvolt: These guys are tied in with Eden somehow, right, Xiao?

Xiao: Oh, it's an Eden invasion force all right! Doesn't matter what Eden wants--We can't let them have it.

Gunvolt: Sounds like I need to hitch a ride on the Seraph...

Stage composition

  • The first room contains three Sumeragi grunts that just stand there scared. The door won't open until you defeat them all. You can gain a free Triple bonus (+250 Kudos).
  • This stage also teaches gimmicks involving Flashfield, such as zapping electric panels to lift giant doors.
  • This is the only stage where Sumeragi enemies run the show. Every stage after this is completely Eden's show (except for Teseo's).
  • The area after the first Hexapyle will forcibly activate Anthem. You'll need it to blast your way through the mobs AND outrun whatever Teseo does to the airship.
  • The boss of this stage is the Plasma Legion.

Challenges

  • Baleful Twilight: Clear the stage within 7 minutes. (Reward: Kripp Alloy x3)
  • Astronomical Credo: Clear the stage within 4 minutes. (Reward: Garnet x3)
  • An Expanding World: Clear the stage with Rank B or higher. (Reward: Nanochip 98 x3)
  • Azure Fantasia: Clear the stage with Rank A or higher. (Reward: Graym Culture x3)
  • Lightning Legend: Clear the stage with Rank S or higher. (Reward: Quartzite x5)
  • Overkill: Finish off the Plasma Legion with a Special Skill. (Reward: Polymer Gm238 x5)
  • Boundary Lines: Collect all 5 medals and clear the stage. (Reward: 10K Vig)
  • The Intruder: Clear the stage 3 times. (Reward: Graym Culture x10)

Trivia

  • Copen can also optionally go through this stage after the game is complete, as his version of Secret Mission 1.
Azure Striker Gunvolt 2 Fields
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