Stage |
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English (8-4)
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Japanese
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Fan translation
"A ghost from the past catches Joule off guard. Gunvolt speeds to the rescue like a bolt of azure justice..."
存在しえぬ者の来訪
虚を衝かれ囚われる歌姫
A non-existent one’s visit…
It thrusts into the void and takes the songstress captive…
The azure emotion (heart) surges out to rescue Cyan (Morpho)…
Hostage is the first of the final missions in Azure Striker Gunvolt, taking place in the stage Urban Run. Merak, somehow resurrected, has broken into Gunvolt's home and kidnapped Joule. He must rush off to where Merak has taken her for a rescue.
Enemies
Image | Enemy |
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Mantis Legion (boss) |
Rank and Time Requirements
Rank
Rank | Score |
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S+ | 36,000 |
Time
Stars | Time |
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5 Stars (x1.5) | 0:40 |
Stage Composition
This stage has no enemies, medals, or jewels. It is a relatively straightforward rush, only marred by the occasional debris you must traverse as Merak will potshot you with lasers offscreen.
When you make it to the end, GV has a brief conversation with Merak before the latter disappears with Joule, leaving a Red Mantis behind as a "present". After defeating it, GV has a talk with Nova, the supreme leader of Sumeragi's troops.
After a brief moment, GV heads back to QUILL for some assistance with rescuing Joule.
Boss: Mantis Legion

The boss of this short stage is the Mantis Legion, which of course is a modified version of the Mantis bosses fought in 1st Sumeragi. As such, it has very similar attacks, but is a bit more difficult. Its missiles can still be exploded with the Flashfield, but after they're destroyed they'll fire green energy balls that you'll need to dodge. It will also always use its laser attack directly after firing its machine guns, so be wary and don't stay in the air too long while dodging the gunfire. It has one new, final attack: the ability to jump. When using this attack the Mantis Legion will quickly jump over to the other half of the screen, then jump back. This sounds annoying, but keep in mind that if you reveal its core while it's on the other side of the screen, it'll be a lot easier to tag and use skills on.
Challenges
- Street Smart: Clear in 3 minutes or less. (Reward: 2k Vig)
- Supersonic Scion: Clear in 1 minute or less. (Reward: 12k Vig)
- Odd Mantis Out: Clear with a rank of B or higher. (Reward: 3k Vig)
- Tank Toppler: Clear with a rank of S or higher. (Reward: 12k Vig)
- Azure Impulse: Clear with a rank of S+. (Reward: 25k Vig)
- Prevengeance: Clear without taking any damage. (Reward: 25k Vig)