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Swirling sand surrounds a scarlet zeal
As the undaunted invaders approach
The palace wardens stand firm

Heliacal Rising is a mission in Azure Striker Gunvolt 3, being the third of the final ones and taking place in the stage Sunrise Palace 3.

Enemies[]

Image Enemy
Sistina armed sprite
Sistina "The Fatal Gunwoman" (last boss)
Grazie Armed Idle Sprite
Grazie "The Sand Fortress" (first boss)
Robo Doggo
Robot Dog
Inst beam launcher
Beam Launcher
Barrier Launcher
Barrier Launcher
Rotating Saber
Rotating Saber
Laser Cannon
Laser Cannon
ATEMS soldier sprite
ATEMS Combatant
ATEMS rocket barrage soldier sprite
ATEMS Rocket Barrage Infantry
Trip Wire Laser
Security Laser
ATEMS Slinky Turret B
ATEMS Slinky Turret B
GV3 shield gun mech sprite
Shield and Gun Mech
Floating Mine
Floating Mine
GV3 gun mech sprite
Gun Mech
Shoot Escape
Shoot Escape
ATEMS ninja soldier sprite
ATEMS Ninja
Robo Crabbo 1
Spider Crab Orange
GV3 blade mech sprite
Blade Mech
Down Shooter
Down Shooter
ATEMS Slinky Turret A
ATEMS Slinky Turret A
Stealth Moth
Stealth Moth

Rank and Time Requirements[]

*May not be accurate

Normal[]

Rank Score
S++ 25,250,000
Stars Time
5 Stars (x1.5) 8:00

Demanding/Merciless[]

Rank Score
S++ 29,400,000
Stars Time
5 Stars (x1.5) 10:00

Trivia[]

  • The heliacal rising of a star is the annual event when it first becomes visible above the eastern horizon just before sunrise, due to the stars changing position in the sky relative to the day-night cycle as the Earth orbits the Sun. Heliacal rising also occurs with planets visible in Earth's sky, but since they move relative to the Sun, their heliacal risings do not occur annually.
  • Clearing this mission with the S++ rank in Trial Mode is extremely difficult, since two opportunities to accumulate Kudos via Djinn's Wish are skipped instead of zero or one like in other Trial Mode stages. The only known way to get S++ is to exploit a probable bug: lure the three flying enemies right before Sistina's boss gate so they follow you into the battle, defeat them to get an x4.0 Chain multiplier, fight Sistina without touching the ground to multiply the Kudos you get from damaging her, and finish her with Divine Ruin Heresy before her SP Skill can take away your Chain to get a multiplied Skill Finish bonus.

Gallery[]

Azure Striker Gunvolt 3 Navigation[]

Azure Striker Gunvolt 3
Main Game Page (Epilogue ATEMS) • Game GallerySoundtrack (Akashic Record) • CreditsStory Scripts
Dragon Saviors KirinGunvoltLumenB.B.ShironApolloCayman
ATEMS ZedΩLaylaSistinaGraziePradoSerpentine
Other Characters MoebiusNovaAsimovMedium BossesCommon EnemiesCorvette
Phantom Bosses Jota & ViperTenjian & ZondaMerak & Teseo
Missions

Dragon Slayer (Futures Institute)Holy Night XIII (Downtown Christmas)
Cyber Daydream (Cyber-Kowloon)Pendulum Heart (Stormy Megafloat)Pride & Battle (Old Capital Temple)
Another Sun (Ballistic Missiles)
Trick Shot (Abandoned Factory)Sandstorm (Desert Base)Phantom Mist (Forest)Hot & Cold (Megafloat "Neptune")
Sunrise Palace (Sunrise Palace 1)Karma (Sunrise Palace 2)Heliacal Rising (Sunrise Palace 3)ZedΩ (Sunrise Throne)Moebius (World Moebius)
Secret MissionsD-nizer (D-nizer Mode)

New Songs Memoria of 'He'TracesErgo SumLiberatorGlass ParadiseStruggling to DreamReincarnation FatefulBoundless MythVirtue of the DawnArdent EyesCelestial Paean
Story Elements AdeptsSumeragi Group (Dragon Saviors) • Shadow YakumoATEMSBinding BrandsGlaives
Gameplay Mechanics Image PulseScore and KudosSkills
Fan Disc Spectrum Theater
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