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Azure Striker Wiki
Azure Striker Wiki
(→‎Flashfield: Added some extra information regarding Gunovlt's Flashfield and what it can do)
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(Updated Flashfield information regarding Overheat and the split second skill. Has just been tested.)
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* Performing a dash-jump and then activating the Flashfield increases the speed at which Gunvolt can move laterally as he descends.
 
* Performing a dash-jump and then activating the Flashfield increases the speed at which Gunvolt can move laterally as he descends.
 
* The Flashfield cannot shield Gunvolt from energy-based projectiles, such as lasers.
 
* The Flashfield cannot shield Gunvolt from energy-based projectiles, such as lasers.
* Should Gunvolt's EP become 0, he will temporarily overheat, stopping him from using Flashfield temporarily. Neither quick-charging nor the skills Septimal Burst and Split Second can negate overheat.
+
* Should Gunvolt's EP become 0, he will temporarily overheat—preventing him from using the Flashfield. Neither quick-charging nor the skill "Septimal Burst" negate overheat. However, the skill "Split Second" can instantly restore Gunvolt's EP to max in the case of an Overheat.
 
* Despite Gunvolt's supposed ability to recharge from various electrical sources, as shown in the first cutscene, Gunvolt is NOT immune to electricity. This is demonstrated in the [http://azurestrikergunvolt.wikia.com/wiki/Merak_%22The_Slothful_Conjurer%22#Subaquatic_Base_.28Abyss.29 Abyss] mission, where some areas contain water or gradually flood with water. Should Gunvolt attempt to activate the Flashfield while underwater, he will be shocked, causing damage and instantly shorting out his EP.
 
* Despite Gunvolt's supposed ability to recharge from various electrical sources, as shown in the first cutscene, Gunvolt is NOT immune to electricity. This is demonstrated in the [http://azurestrikergunvolt.wikia.com/wiki/Merak_%22The_Slothful_Conjurer%22#Subaquatic_Base_.28Abyss.29 Abyss] mission, where some areas contain water or gradually flood with water. Should Gunvolt attempt to activate the Flashfield while underwater, he will be shocked, causing damage and instantly shorting out his EP.
   
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=== Split Second ===
 
=== Split Second ===
   
Gunvolt instantaneously restores his EP to a full meter.
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Gunvolt instantaneously restores his EP to a full meter. It can negate the Overheat and [[Chaff (Debuff)|Chaff]] statuses.
   
 
=== Alchemical Field ===
 
=== Alchemical Field ===

Revision as of 07:08, 26 July 2015

Template:Charbox2 "I -AM- Electricity!"
Gunvolt , Azure Striker Gunvolt [1]

Gunvolt is the player character and protagonist in Azure Striker Gunvolt. He is an adept with an affinity for electricity.

English Website Description

Our hero is a 14 year old boy whose real name is unknown, but he goes by the codename "Gunvolt." When the story begins, he is a member of the armed resistance movement named QUILL, whose sole purpose is to fight against the Sumeragi Group. Although he is a cool, level-headed guy most of the time, Gunvolt’s youthful rebellious streak tends to rear itself when he is forced to do things that go against his principles. His septima, known as the "Azure Striker," grants him the ability to control lightning. [1]

Plot Role (Incomplete)

Abilities

Tagging

Tagging is a core battle mechanic in Azure Striker Gunvolt. Through "bolts," or weapons, he wields in battle, Gunvolt can mark enemies and objects with "tags." Enemies or objects that have been tagged can then be charged with Gunvolt's electrical abilities—even at a distance.

  • Enemies and objects can be marked with up to three tags.
  • Bolts permitting, multiple enemies and objects can be tagged at once.

Flashfield

Gunvolt's inherent septimal ability and a core battle / platforming mechanic in Azure Striker Gunvolt used in tandem with the tagging mechanic. Enemies and objects that have been tagged by Bolts can be electrocuted through the activation of the Flashfield. The Flashfield can also be activated mid-air to slow Gunvolt's descent to the ground as well as increase the lateral distance at which he can move as he descends. Lastly, the Flashfield can act as a physical barrier to enemy projectiles. Activating the Flashfield consumes EP.

  • Each additional tag opens up more channels through which electricity can flow, effectively increasing damage or electrical output.
  • Performing a dash-jump and then activating the Flashfield increases the speed at which Gunvolt can move laterally as he descends.
  • The Flashfield cannot shield Gunvolt from energy-based projectiles, such as lasers.
  • Should Gunvolt's EP become 0, he will temporarily overheat—preventing him from using the Flashfield. Neither quick-charging nor the skill "Septimal Burst" negate overheat. However, the skill "Split Second" can instantly restore Gunvolt's EP to max in the case of an Overheat.
  • Despite Gunvolt's supposed ability to recharge from various electrical sources, as shown in the first cutscene, Gunvolt is NOT immune to electricity. This is demonstrated in the Abyss mission, where some areas contain water or gradually flood with water. Should Gunvolt attempt to activate the Flashfield while underwater, he will be shocked, causing damage and instantly shorting out his EP.

Prevasion

A special passive ability granted by some of Gunvolt's equipment. As long as Gunvolt has EP available to expel, any incoming attack is neutralized and lowers the EP meter instead of Gunvolt's health meter.

  • Thus, constant EP recharging grants Gunvolt pseudo-invincibility.

Air Hops

A special action ability granted by some of Gunvolt's equipment. Gunvolt consumes EP to perform a hop mid-air.

Air Dashes

A special action ability granted by some of Gunvolt's equipment. Gunvolt consumes EP to perform a dash mid-air.

Special Skills

File:Boltsofrebellion.jpg
Voltaic Chains Caption

As Gunvolt damages or defeats enemies, he gains experience and can potentially levels up. As he levels up, Gunvolt may learn new that he can use in battle. There are offensive and non-offensive skills that Gunvolt can use, and they consume SP instead of EP. Below is a list of skills in the order in which they're obtained:

Astrasphere

Gunvolt creates three damaging electrical orbs that briefly circle around him; Gunvolt remains stationary for the duration of this attack.

Galvanic Patch

Gunvolt instantaneously recovers a quarter of his maximum health.

Septimal Burst

Gunvolt recovers EP at a faster rate than usual for thirty seconds.

Luxcalibur

Gunvolt unleashes a large electrical sword directly in front of him, dealing massive, instantaneous damage to any enemy within range.

Split Second

Gunvolt instantaneously restores his EP to a full meter. It can negate the Overheat and Chaff statuses.

Alchemical Field

The health recovery rate, credits gain rate, and experience gain rate are doubled for thirty seconds.

Galvanic Renewal

Gunvolt instantaneously recovers his health completely.

Voltaic Chains

Gunvolt summons several in chains that criss-cross the screen. He proceeds the attack by charging them with electricity. The damage output scales with the number of tags on screen.

Septimal Surge

Gunvolt's damage output is doubled for thirty seconds.

References