A self-proclaimed artist obsessed with explosions, he abuses his authority as a Falcon to indulge himself in an all-consuming pyromania. He has an affinity for the Septima Detonation, which allows him to condense energy and release it as a devastating explosion.
An Adept in possession of the "Detonation" Septima. He fires shots of densely packed energy that explode in highly contained, yet very powerful explosions. After transforming, he shields himself with a super-tough barrier that completely protects him from harm.
His personal creed is "Anything created by these beautiful hands is a radiant work of art!" Crimm is widely known as a charismatic beautician, but his true personality comes out every night when he goes around indiscriminately laying waste to any structure he sets his sights on. He's not a pyromaniac... he's a "blastomaniac." He feels justified in this mass property destruction since he genuinely believes there is no greater beauty in the world than acts born from his Septima.
In his eyes, he is the master of fine art and the world is his canvas. He was overjoyed at becoming a Falcon, as he gained legal authority to perform his "art" whenever he sees fit.
Crimm is a young man with red eyes and short, sandy blond hair. He wears a unique Falcon jacket in the form of a dark sleeveless long coat with orange accents, a grey shirt and a dark waistcoat, in addition to an orange scarf. His trousers are black with white accents and black straps around his calves, and raised to expose his shins, as well as brown boots. He also wears white arm-length gloves with black fingers and bracelets, and has a Falcon Quill pinned to his left breast.
In his weaponized form, Crimm's hair turns a bright orange, as do his irises and pupils, with his sclera turning black. His body is covered in a grey skin-tight suit layered with black and grey armor with orange accents, his legs in particular covered in large, stocky armor. He carries two large shields, each with a two-pronged fork, making them resemble crab claws. These are complimented by two large, orange armor pieces attached to his back.
Crimm, at his core, is little more than an obsessive arsonist. Nothing gives him greater pleasure than using his Septima as he pleases, seeing his destructive explosions as works of fine art to be admired. This makes him one of the few Falcons to genuinely enjoy his job, as his position has essentially given him free reign to cause as much devastation as he pleases. Despite this, he still shows no prejudice towards Minos, asking Copen if he is a fellow connoisseur, and is saddened to learn that he isn't. Nonetheless, he shows a zealous, almost carnal mentality in battle, filling the battlefield with gleeful quips and demented laughter.
Given that emphasis Crimm places on explosions caused by his own Septima, it's possible that his desires are rooted in some form of narcissism.
Auto-fab Plant - Encounter with iX
After breaking into a seemingly abandoned auto-fab plant for EN packs, Copen comes across Crimm in the centre, who, apparently unaware of his rampage, asks for Copen's intentions, disappointed to learn that he isn't here to marvel at his fine art, upon which he informs him that he intends to blow the entire building up in a glorious inferno. He imparts his arsonistic philosophy onto Copen, before transforming into his Weaponized form, declaring the Luminous Avenger iX's death be his next masterpiece.
However, after an intense bout, Copen comes out on top, killing Crimm, who dies admiring even his own death as a work of art.
Sumeragi Secret Bunker 2 - Apparition
As Copen makes his way through Sumeragi's underground bunker, Demerzel creates holograms of the various Falcons he's fought and killed to stop him. One such hologram is Crimm, appearing before iX only to be swiftly slain.
Powers and Abilities
As a human attuned to the Septimal stage of the Lifewave and chosen as a Falcon specifically for his powerful abilities, Crimm has access to the Detonation Septima, which allows him to compress energy into spheres, which he can use for a variety of purposes; most often simply detonating them to cause massive, destructive explosions. Using these explosions, he can also propel himself through the air.
After transforming, Crimm gains two large claw-like shields in either hand. As well as having offensive capabilities, they increase his defence exponentially, allowing him to summon an impenetrable barrier that not only protects him from his enemies, but also his own explosions. However, he is unable to fire any projectiles while this barrier is up, making him unable to defend and attack at the same time. In addition, should his shields be broken, Crimm will become unable to activate his barrier, leaving him far more vulnerable to attack in this state.
- Crimm will raise his shield whenever he moves or gets hit by an explosion. Doing so will cancel any tags.
- Using Orbital Edge will cause Crimm's claws to shatter, disabling his barrier and dramatically reducing his defense. However, this weakness does not apply to Crimm's EX variant.
|Crimm uses a mid-air explosion to launch himself. He triggers explosions to his left and right when he lands.
The EX Boss will send explosions across the whole floor with this move.
|Crimm launches himself with an explosion to rush down his enemies. He then buries his claw in the wall and detonates it.
The EX Boss will fly faster with this move.
|Crimm fires up to two high-density balls of energy from his claw, which explode upon contact with the player or wall. If his armor is broken, Crimm will only fire one ball.
The EX Boss will fire horizontally and diagonally, increasing the coverage of the explosions.
|Crimm leaps into a top corner before carpet bombing the floor and the opposing wall. He will make an explosion in front of him as he drops to the floor.
The EX Boss will send the explosion along the length of the floor when he drops.
|"Dazzling blasts bloom upon my canvas / The world engulfed in radiant conflagration / Come now, let me hear your screams. Exquisite Artillery!"
Crimm's special attack. He causes a huge explosion in mid-air, then continuously bombs the surrounding area.
The EX Boss will make additional passes with the explosion waves which travel faster. Contact with the central explosion also effectively becomes a one-hit-kill, with survival only being possible if Copen has very high HP and OD Guard Up is active.
Omise shiyou! Ekusukuijitto ātirarī! Tairin no hana yo! Sakihokore! Fuhahahaa!!
Let me show you! Exquisite Artillery! My giant flower! Bloom! Fuhahahah!
Shin no aato wo misete yaru!
I’ll show you TRUE ART!
Kisama wa… utsushikunai…!
You’re not… beautiful…!
Aato ni… chiru!
I die… for the sake of art!
- The Falcons are inspired by the Christian hierarchy of angels (known as Orders or Choirs), with their design based off the astrological signs of the western zodiac. Crimm is inspired by the fourth Choir, "Dominions/Lordships", and is based off the fourth zodiac, "Cancer".
- The names of the Falcons are all derived from various films. "Crimm" is taken from Pacific Rim, a 2013 American monster film.
- The word "Crim" is also a British synonym for "criminal".
- Dealing 999 points of damage, the central explosion of EX Crimm's Exquisite Artillery is the strongest attack in the entire franchise (not counting insta-kill moves like Clamator Aethereus), dwarfing the previous record holder, Asimov's Voltaic Chains in Azure Striker Gunvolt, which dealt 350 damage.
- Unlike Voltaic Chains, Exquisite Artillery does not ignore Prevasion.