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Azure Striker Wiki
Azure Striker Wiki
m (Found a minor grammar error in the sentence 4gamer.net published an article showing the screenshots of ASG3 demo, Added in a the before ASG3 to correct the error)
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(Found a minor grammar error in the sentence On December 25, 2020, Inti release another development. Changed release to released to correct the grammar error.)
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On October 20th that year, new in-development footage was shown, including a boss battle, in a live-stream talking about several Inti games.<ref name="Inti Creates live-stream">[https://www.youtube.com/watch?v=qbzLIpg9OnM&t=3024s Inti Creates live-stream]</ref> On that same day, they announced that Inti Creates will showcase an public demo of Azure Striker Gunvolt 3 on November 29th. On November 12th, less than four weeks before the public demo, Inti Creates posted a image on Twitter showcasing Kirin in a different pose, possibly showing an new cover image for the game.
 
On October 20th that year, new in-development footage was shown, including a boss battle, in a live-stream talking about several Inti games.<ref name="Inti Creates live-stream">[https://www.youtube.com/watch?v=qbzLIpg9OnM&t=3024s Inti Creates live-stream]</ref> On that same day, they announced that Inti Creates will showcase an public demo of Azure Striker Gunvolt 3 on November 29th. On November 12th, less than four weeks before the public demo, Inti Creates posted a image on Twitter showcasing Kirin in a different pose, possibly showing an new cover image for the game.
   
On November 29th at the Digi Games Expo, the game was purportedly said to only be 5% complete despite featuring two bosses and stages. The demo did not include any voice acting or story elements. On December 25, 2020, Inti release another development live stream involving mostly the Oil Platform stage and shortly the Winter Christmas stage. However, on December 28, 2020, three days after Christmas, 4gamer.net published an article showing the screenshots of the ASG3 demo, including the SP skill of the boss of Winter Christmas.
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On November 29th at the Digi Games Expo, the game was purportedly said to only be 5% complete despite featuring two bosses and stages. The demo did not include any voice acting or story elements. On December 25, 2020, Inti released another development live stream involving mostly the Oil Platform stage and shortly the Winter Christmas stage. However, on December 28, 2020, three days after Christmas, 4gamer.net published an article showing the screenshots of the ASG3 demo, including the SP skill of the boss of Winter Christmas.
   
 
== Trivia ==
 
== Trivia ==

Revision as of 12:48, 7 February 2021

Fates are sealed as paradigms shift and a new era unfolds. What lies beyond the path toward hope?
Tagline

Azure Striker Gunvolt 3, known as Armed Blue: Gunvolt 3 /// Gibs (蒼き雷霆 ガンヴォルト 鎖環) in Japan, is an upcoming game produced by Inti Creates in development for the Nintendo Switch, and marks the return of the mainline Azure Striker Gunvolt series since 2016's Azure Striker Gunvolt 2.

Gunvolt once again returns as a playable character, with a seemingly overhauled moveset, lacking the Flashfield entirely. Joining him is a new playable character named Kirin, who uses a mix of ranged and melee attacks with her sword and enchanted talismans.

Pre-release Information

Playable Characters

Like Azure Striker Gunvolt 2, the game has two playable characters: Gunvolt, but now includes a newcomer to the series, Kirin.

Gunvolt

Through unknown circumstances, Gunvolt has joined his past enemy the Sumeragi Group.

Gunvolt's playstyle is similar to the preceding games in that he can tag multiple enemies at once, but instead now sends destructive surges of lightning at enemies in bursts (with the bursts seemingly ranging from one to eight based on the number of tags), instead of dealing damage over time like the first two games, the Flashfield seemingly being retired. Gunvolt can now apply tags in other manners as well, as his air dash can now "teleport" through enemies, placing a tag in the process. The traditional EP gauge is no longer seen as well, with it being replaced with a system similar to Copen's Bullits, where the lightning surges consume these individual gauges and can be instantly refilled by tapping down twice.

Kirin

A shrine maiden possessing a septima capable of sealing others. This septima has yet to receive an official English name, but in the Japanese press release is named 鎖環ギブス Chain Rings (Gibs). She is constantly accompanied by some sort of beast of unknown nature vaguely resembling Gunvolt.

Kirin is melee-focused, but is able to use ranged attacks in the form of enchanted talismans. She can throw these talismans at enemies, and it fills a bar below the health bar. Once filled, it can initiate a stun leaving the enemy vulnerable to her sword combos. Using this, she can deflect projectiles with a well-timed swing of her sword. Like GV, it seems she (or rather, the beast following her) can shoot surges of lightning at tagged enemies.

In the Digi Games Expo demo:

  • Kirin lacks certain actions seen in the trailer, such as the lightning attack.
  • Kirin does not possess Prevasion.
  • Hitting foes with a talisman and getting a red lock-on allows contact without collision damage. The same is true for bosses, but it allegedly requires many talismans.
    • While in this state, the boss's HP bar goes from red to light purple, and attacking them causes more damage.
  • Kudos bonuses come from quickly killing a foe after striking it with a talisman.

Enemies

Bosses

SP skill cut-ins are in the style of ASG1 rather than Luminous Avenger iX. Boss health bars appear to feature a slot for a faction logo, but it is left empty in the Digi Games Expo demo.

Name Info Image
"Grim Reaper" Scythe wielder with drone bits assembled on their back in a bat-like wing formation. Reaper motif. Blue/Green boss. Ghostly powers. SP skill is Death Procession (デスプロセッション) and involves trying to strike the player with the scythe while teleporting, followed by riding a skeletal horse motorcycle across the stage, and then again by returning from off-screen.

First seen in the 2020 October stream, then at the Digi Games Expo demo.

Gv3 reaper skill screenshot

Gv3 reaper demo screenshot

Gv3 reaper boss
"Banchō Turtle" Banchō (juvenile Japanese gang leader) motif. Turtle-like design. Red boss. Martial artist. SP skill has a "1 on 1 brawl" feel and turns the walls into damage zones like Viper's fight, and shoots aura that drags the player towards the boss.

First seen at the Digi Games Expo demo.

Medium Bosses

Name Info Image
Plasma Legion variant In what is presumed to be the opening stage, a heavily modified and quadrupedal variant of the Plasma Legion is fought.
Gv3 plasma legion new screenshot

Common Enemies

Name Info Image
Soldiers
ASG3 Gameplay 4
Robotic dogs Jumps at the player. Like the Garms from the Neo Arcadia Shrine stage in Mega Man Zero 1.
Gv3 dog enemy screenshot
Flying robots Flies back and forth before firing an energy shot downwards, which splits in two and runs across the ground
Gv3 christmas screenshot
Floating robots
Gv3 hovering enemy screenshot
Totem Tower Respawning enemy. Like the Totem Cannons from MMZ1. Similar to the armed shutter in that it acts as an obstacle.

Stages

Name Info Image
Winter Christmas
(冬のクリスマス)
The city stage with snow shown in the announcement trailer. Simple and easy map. In the Digi Games Expo demo, "Grim Reaper" is fought here.
ASG3 Gameplay 5
Oil Platform
(石油コンビナート)
Oil refinery platform. Part of the floor is on fire due to explosions. In the Digi Games Expo demo, "Banchō Turtle" is fought here. It is the stage shown in development during the 2020 October stream.
Gv3 oil platform screenshot
"Japanese-style stage" In the 2020 October stream, a background featuring traditional Japanese architecture can be seen.
Gv3 dev castle stage

Development

After the release of Azure Striker Gunvolt 2, series director Yoshihisa Tsuda reportedly struggled with ideas for the third title[1], with CEO Takuya Aizu specifying that while the story had few issues, it was the gameplay that was holding back full-scale development, as Tsuda wanted to devise a new way to reinvent the series' formula, uncomfortable with simply reusing the same system with different stages and bosses[2]. This led to the announcement and release of Gunvolt Chronicles: Luminous Avenger iX, directed by Toshiaki Tai, which was developed in order to tide fans over and give Tsuda more time to come up with ideas[3]. Eventually, development would begin sometime in early 2020[4], with the game being announced shortly afterwards on June 27th, 2020 on stream at Bitsummit Gaiden, as is series tradition. Kirin's character design was finalized by March 30th, 2020.[5]

On October 20th that year, new in-development footage was shown, including a boss battle, in a live-stream talking about several Inti games.[6] On that same day, they announced that Inti Creates will showcase an public demo of Azure Striker Gunvolt 3 on November 29th. On November 12th, less than four weeks before the public demo, Inti Creates posted a image on Twitter showcasing Kirin in a different pose, possibly showing an new cover image for the game.

On November 29th at the Digi Games Expo, the game was purportedly said to only be 5% complete despite featuring two bosses and stages. The demo did not include any voice acting or story elements. On December 25, 2020, Inti released another development live stream involving mostly the Oil Platform stage and shortly the Winter Christmas stage. However, on December 28, 2020, three days after Christmas, 4gamer.net published an article showing the screenshots of the ASG3 demo, including the SP skill of the boss of Winter Christmas.

Trivia

  • 3 sets a number of milestones for the franchise, being:
    • This is the first main series Gunvolt game to have a female playable character.
      • Additionally, this is the first game to feature melee combat.
    • This is the first game to have an animal character.
    • This is the first game where a boss uses a vehicle during battle.

References

External Links

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