| Stage |
Auto-fab Plant is part of the first round of boss missions from Gunvolt Chronicles: Luminous Avenger iX, alongside Store Ruins and Sumeragi Building 13. The EN Pack for the hideout's lights and heating is becoming unstable. A nearby plant that Sumeragi abandoned still has the lights on, so they might spare some supplies, provided Copen can "persuade" them.
Enemies
| Image | Enemy |
|---|---|
| Crimm "The Explosive Artiste" (boss) | |
| Spider Bomb | |
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Sumeragi Fire Gunner |
| Flying Drone | |
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Sentry Unit (Shield) |
| Sumeragi Grenadier | |
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Sumeragi Launcher |
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Sumeragi Gunner |
| Roll Cannon | |
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Sentry Unit (Chainsaw) |
Rank and Time Requirements
*May not be accurate
| Rank | Score | Minimum Kudos needed | Kill points needed |
|---|---|---|---|
| S+ | 1,60,000 | 9800 (Gutless), 8980 (Cautious), 8760 (Fearless) | 22,000 |
| Stars | Time | Rec. Time |
|---|---|---|
| 3 Stars (x1.5) | 6:30 | 4:40 |
Stage Composition
- The stage has two gimmicks here. The first half has explosive capsules scattered around the stage. Shoot or tag one of these and it'll go boom. Try not to get caught in the blast.
- Shroud Spear is capable of wrapping the containers, preventing them from detonating.
- The second half features laser tripwires that cause saws to pop out of the walls. They come in two types.
- Orange lasers will alternate being on or off. Move past them when they're off.
- Red lasers will always be on. Quickly dash through to avoid the saws.
- At the end of the stage lies Crimm, setting himself up for a bombastic masterpiece.
Emblem Locations
Gallery
Trivia
- On rare occasions, an iron maiden resembling Gibril may pop out instead of buzz saws.
















