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{{StageTabbers1}}
''His mission: silence the Muse and free the world from its trance. But the clear-cut lines around him have already started to blur... ''- '''Flavor Text'''
 
  +
{{MissionInfobox
==Intro==
 
  +
|image1=00000089.png
'''1st Sumeragi''' is the first mission in [[Azure Striker Gunvolt]], codenamed '''Anthem'''. [[Gunvolt "The Azure Striker"|Gunvolt]]'s objective in this mission is to destroy the Muse, [[Lumen]], but runs into something unexpected when he arrives.
 
  +
|name=Anthem
==Briefing==
 
  +
|jp=Singing Fairy (謡精)
'''Asimov:''' Your target is the Muse. Destroy her program's code.
 
  +
|stage=1st Sumeragi
 
  +
|jp2=Sumeragi Building 1 (皇神第一ビル)
'''Zeno:''' The Muse, AKA Lumen, is an incredibly famous virtual idol. Why are we doing this again?
 
  +
|operator=[[Asimov]], [[Moniqa]], [[Zeno]]
 
 
|midboss=[[Medium Bosses#Mantis|Mantis tank]] (x2)
'''Asimov:''' Her songs have an effect on us Adepts. They resonate with our septimas. They're using her to track the whereabouts of Adepts. Also, their numbers are few, but some Adepts are falling ill as a result.
 
  +
|theme=<small>(Basement)</small><br>Lightning Unleashed<br>(解き放たれし雷霆, The Unleashed Thunderclap)<br><small>(Top floor and train)</small><br>Sprinting Through the Darkness<br>(蒼翼は夜に舞う, Azure Wings Dance in the Night)
 
  +
|song=[[Beyond the Blue]]
'''Moniqa:''' In other words, they are using her like sonar to pinpoint our locations.
 
  +
}}
 
  +
{{Tabber
'''Asimov:''' If we want to remain free, we have no choice but to destroy her. Her code is stored inside a Sumeragi facility. We'll be a diversion for you. GV, bust in there and destroy the code.
 
  +
| English (8-4) |
 
  +
<poem>
'''Gunvolt:''' Roger.
 
  +
''"His mission: silence the Muse and free the world from its trance.''
 
''But the clear-cut lines around him have already started to blur..."''
  +
</poem>
  +
| Japanese |
  +
<poem>
  +
ターゲットは{{Furi|電子の謡精|サイバーディーヴァ}}
  +
人々の希望の抹殺
  +
けれど躊躇っているこの{{Furi|感情|ココロ}}の残滓は拭い去れない
  +
</poem>
  +
  +
| Fan translated |
  +
<poem>
  +
The target is the Cybernetic Singing Fairy (Cyber Diva)
  +
The annihilation of people’s hope…
  +
But the residuum of this hesitating emotion (heart) won’t be wiped out…
  +
</poem>
  +
}}
  +
 
'''Anthem''' is the first mission in ''[[Azure Striker Gunvolt]]'', taking place in the stage '''Sumeragi 1st'''. [[Gunvolt "The Azure Striker"|Gunvolt]]'s objective in this mission is to destroy the Muse, [[Lumen]], but runs into something unexpected when he arrives.
  +
  +
Banking 3000 or more kudos in the stage will unlock the [[Equipment#Audiolockets|Lumen Audiolocket 1 pendant]], which when equipped causes [[Beyond the Blue]] to always play when reaching 1000 kudos.
  +
  +
''[[Azure Striker Gunvolt: The Anime]]'' is mainly an adaptation of this mission.
  +
  +
==Enemies==
  +
{| class="article-table"
  +
|-
  +
! scope="col"|Image
  +
! scope="col"|Enemy
  +
|-
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|[[File:Mantis.png|center]]
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|[[Medium Bosses|Mantis]] (boss)
  +
|-
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|[[File:Turret.png|center]]
  +
|Roll Cannon
  +
|-
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|[[File:Flying shooter.png|center]]
  +
|Flying Drone
  +
|-
  +
|[[File:Shutter shut.png|center]]
  +
|Shutter
  +
|-
  +
|[[File:Sentry chainsaw.png|center]]
  +
|Sentry Unit (chainsaw)
  +
|-
  +
|[[File:Sentry blaster.png|center]]
  +
|Sentry Unit (gun)
  +
|-
  +
|[[File:Sumeragi gunner.png|center]]
  +
|Sumeragi Gunner
  +
|-
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|[[File:Sumeragi launcher.png|center]]
  +
|Sumeragi Launcher
  +
|-
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|[[File:Sumeragi shield.png|center]]
  +
|Sumeragi Grenadier
  +
|}
  +
  +
  +
==Rank and Time Requirements==
  +
===Rank===
  +
''*May not be accurate''
  +
{|class="wikitable"
  +
!Rank
  +
!Score
  +
!Minimum Kudos needed
  +
!Kill points needed
  +
|-
  +
|S+
  +
|400,000
  +
|5860 (Gutless), 3830 (Cautious), 3120 (Fearless)
  +
|20,000
  +
|}
  +
  +
===Time===
  +
{|class="wikitable"
  +
!Stars
  +
!Time
  +
|-
  +
|5 Stars (x1.5)
  +
|4:30
  +
|}
  +
 
==Stage Composition==
 
==Stage Composition==
  +
As this is meant to be a tutorial stage, the composition is largely linear and simple without many difficult portions.
The stage starts off with a cutscene of Gunvolt being tortured by [[Romeo]] with an electric whip. However, after Romeo leaks some important info, Gunvolt breaks free and begins to flee the Sumeragi facility. A short section with some laser cannon and flying enemies follows, before Gunvolt boards an elevator he must move by tagging it and using the [[Flashfield]]. Then a hallway section with many shutters follows before a Hexapyle appears.
 
  +
 
The stage starts off with a cutscene of [[Gunvolt "The Azure Striker"|Gunvolt]] being tortured by [[Romeo]]. However, after [[Romeo]] leaks some important info, [[Gunvolt "The Azure Striker"|Gunvolt]] breaks free and begins to flee the [[Sumeragi Group|Sumeragi]] facility. A short section with some laser cannon and flying enemies follows, before [[Gunvolt "The Azure Striker"|Gunvolt]] boards an elevator he must move by tagging it and using the [[Flashfield]]. Then a hallway section with many shutters follows before a hexapyle appears.
  +
 
[[Gunvolt "The Azure Striker"|Gunvolt]] then boards the train [[Lumen]] is on, which comprises the rest of the level. Sections with many [[Sumeragi Group|Sumeragi]]<nowiki/>soldiers and robots follow, before [[Gunvolt "The Azure Striker"|Gunvolt]] encounters the first bosses, two [[Medium Bosses|Mantises]]. Once both of them are out of commission, a second cutscene with [[Gunvolt "The Azure Striker"|Gunvolt]] rescuing [[Joule]] from the train commences, and the level is cleared.
  +
  +
===Boss: [[Medium Bosses#Mantis|Mantis]]===
 
[[File:Mantis.jpg|thumb|200px]]Three-fourths of the way through, [[Gunvolt "The Azure Striker"|Gunvolt]] will fight a large metal robot known as a [[Medium Bosses|Mantis]], and will fight a second one soon after. The first fight takes place with [[Gunvolt "The Azure Striker"|Gunvolt]] standing atop a pile of crates, giving him an edge as he can more easily tag the Mantis.
   
 
The [[Medium Bosses|Mantis]] has multiple easily-dodgeable attacks, such as firing missiles that are blockable by the [[Flashfield]], shooting the ground with the machine guns on its arms, and firing a laser that can be avoided by standing still and not jumping. It can only be damaged by tagging and shocking its core, which pops up after its head sustains enough damage. After defeating both of the [[Medium Bosses|Mantises]], [[Gunvolt "The Azure Striker"|Gunvolt]] can proceed towards the [[Hexapyle]], and complete the mission by destroying it.
Gunvolt then boards the train Lumen is on, which comprises the rest of the level. Sections with many Sumeragi soldiers and robots follow, before Gunvolt encounters the first bosses, two Mantises.
 
==Boss: [[Medium Bosses#Mantis|Mantis]]==
 
[[File:Mantis.jpg|thumb|330px]]Three-fourths of the way through, Gunvolt will fight a large metal robot known as a Mantis, and will fight a second one soon after. The first fight takes place with Gunvolt standing atop a pile of crates, giving him an edge as he can more easily tag the Mantis.
 
   
The Mantis has multiple easily-dodgable attacks, such as firing missiles that are blockable by the Flashfield, shooting the ground with the machine guns on its arms, and firing a laser that can be avoided by standing still and not jumping. It can only be damaged by tagging and shocking its core, which pops up after its head sustains enough damage. After defeating both of the Mantises, Gunvolt can proceed towards the Hexapyle, and complete the mission by destroying it.
 
 
==Challenges==
 
==Challenges==
*'''Flash of Azure:''' Clear in 7 minutes or less. (Reward: Kripp Alloy x8)
+
*'''Flash of Azure:''' Clear in 7 minutes or less. (Reward: Kripp Alloy x8)
*'''Bolt from the Blue:''' Clear in 4 minutes or less. (Reward: Proto Infrastructure x5)
+
*'''Bolt from the Blue:''' Clear in 4 minutes or less. (Reward: Proto Infrastructure x5)
*'''All Business:''' Clear with a rank of B or higher. (Reward: Nanochip 98 x8)
+
*'''All Business:''' Clear with a rank of B or higher. (Reward: Nanochip 98 x8)
*'''Employee of the Week:''' Clear with a rank of S or higher. (Reward: Faraging Steel x5)
+
*'''Employee of the Week:''' Clear with a rank of S or higher. (Reward: Faraging Steel x5)
*'''Scot-free:''' Clear with a rank of S+. (Reward: 50k Vig)
+
*'''Scot-free:''' Clear with a rank of S+. (Reward: 50k Vig)
*'''No Shutter Stutter:''' Clear without destroying any shutters. (Reward: Xiwidia x5)
+
*'''No Shutter Stutter:''' Clear without destroying any shutters. (Reward: Xiwidia x5)
*'''Preying on a Mantis:''' Defeat the Mantis without letting it reboot. (Reward: Quartzite x5)
+
*'''Preying on a Mantis:''' Defeat the Mantis without letting it reboot. (Reward: Quartzite x5)
*'''Too Lovely to Touch:''' Clear without taking any damage. (Reward: Uranium 235 Crystal x10)
+
*'''Too Lovely to Touch:''' Clear without taking any damage. (Reward: Uranium 235 Crystal x10)
   
  +
==Gallery==
  +
<gallery widths="125">
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GV Chained.png|[[Gunvolt]] chained up by [[Romeo]]
  +
Ascension of Gunvolt.png|[[Gunvolt]] breaking free of his chains
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00000087.png|[[Gunvolt]]'s first encounter with [[Joule]] and [[Lumen]]
  +
00000088.png|[[Gunvolt]] saving [[Joule]]
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Joule in Sumeragi.jpg|[[Joule]] in [[Sumeragi]]'s capsule
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00000089.png|Cutscene image
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0000008e.png|[[Gunvolt]]'s apartment
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Jouleface.png|1st Sumeragi stage select icon
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1st Sumeragi Backdrop.png|Stage select preview
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Romeo's dungeon.png|[[Romeo]]'s dungeon
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1st sumeragi 1.png|Background 1
  +
1st sumeragi 2.png|Background 2
  +
Sumeragi prop.png|The quadcopter that the train occasionally passes by.
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Bg 1st sumeragi mg.png|1st Sumeragi in [[Mighty Gunvolt]]
  +
Bzg cFlCUAIfrhW.jpg
  +
</gallery>
   
  +
==See Also==
  +
*[[Train (Mighty Gunvolt Stage)]]
   
  +
==Trivia==
{{Navbox|header = [[Azure Striker Gunvolt]] Fields|body = [[1st Sumeragi]]・[[Subaquatic Base]]・[[Media Tower]]・[[Biochem Plant]]・[[Datastore]]・[[Stratacombs]]・[[Pharma Lab]]・[[Sinner's Row]]・[[Urban Run]]・[[Eridu]]・[[Babel (ASG1)|Babel]]・[[Firmament]]}}
 
  +
*[[Merak]] was originally intended to be the boss of this stage but the concept was dropped. It was later reused in ''[[Azure Striker Gunvolt: The Anime]]''.<ref name="OCW">[https://docs.google.com/document/d/1Y0Z4-75M1cREEbCpFpqrjTZb2p159gvA4XcVvNN5_UY/edit?usp=sharing Gunvolt Official Complete Works interview]</ref>
[[Category:Fields]]
 
  +
[[File:Romeo dungeon 1.png|right|thumb]]
[[Category:Sumeragi]]
 
  +
*The scene with Romeo was once imagined as taking place in a torture room, but the idea was dropped.<ref name="OCW"></ref> Torture instruments did get to appear in the anime adaptation.
  +
<br style="clear:both" />
  +
== ''Azure Striker Gunvolt 1'' Navigation ==
  +
{{GV1Navbox}}
 
[[Category:Azure Striker Gunvolt]]
 
[[Category:Azure Striker Gunvolt]]
 
[[Category:Missions]]
 
[[Category:ASG1 Missions]]
  +
[[Category:Introductory Missions]]

Latest revision as of 20:35, 29 September 2023

Stage

  • English (8-4)
  • Japanese
  • Fan translated

"His mission: silence the Muse and free the world from its trance.
But the clear-cut lines around him have already started to blur..."

ターゲットは電子の謡精サイバーディーヴァ
人々の希望の抹殺
けれど躊躇っているこの感情ココロの残滓は拭い去れない

The target is the Cybernetic Singing Fairy (Cyber Diva)
The annihilation of people’s hope…
But the residuum of this hesitating emotion (heart) won’t be wiped out…

Anthem is the first mission in Azure Striker Gunvolt, taking place in the stage Sumeragi 1st. Gunvolt's objective in this mission is to destroy the Muse, Lumen, but runs into something unexpected when he arrives.

Banking 3000 or more kudos in the stage will unlock the Lumen Audiolocket 1 pendant, which when equipped causes Beyond the Blue to always play when reaching 1000 kudos.

Azure Striker Gunvolt: The Anime is mainly an adaptation of this mission.

Enemies

Image Enemy
Mantis
Mantis (boss)
Turret
Roll Cannon
Flying shooter
Flying Drone
Shutter shut
Shutter
Sentry chainsaw
Sentry Unit (chainsaw)
Sentry blaster
Sentry Unit (gun)
Sumeragi gunner
Sumeragi Gunner
Sumeragi launcher
Sumeragi Launcher
Sumeragi shield
Sumeragi Grenadier


Rank and Time Requirements

Rank

*May not be accurate

Rank Score Minimum Kudos needed Kill points needed
S+ 400,000 5860 (Gutless), 3830 (Cautious), 3120 (Fearless) 20,000

Time

Stars Time
5 Stars (x1.5) 4:30

Stage Composition

As this is meant to be a tutorial stage, the composition is largely linear and simple without many difficult portions.

The stage starts off with a cutscene of Gunvolt being tortured by Romeo. However, after Romeo leaks some important info, Gunvolt breaks free and begins to flee the Sumeragi facility. A short section with some laser cannon and flying enemies follows, before Gunvolt boards an elevator he must move by tagging it and using the Flashfield. Then a hallway section with many shutters follows before a hexapyle appears.

Gunvolt then boards the train Lumen is on, which comprises the rest of the level. Sections with many Sumeragisoldiers and robots follow, before Gunvolt encounters the first bosses, two Mantises. Once both of them are out of commission, a second cutscene with Gunvolt rescuing Joule from the train commences, and the level is cleared.

Boss: Mantis

Mantis

Three-fourths of the way through, Gunvolt will fight a large metal robot known as a Mantis, and will fight a second one soon after. The first fight takes place with Gunvolt standing atop a pile of crates, giving him an edge as he can more easily tag the Mantis.

The Mantis has multiple easily-dodgeable attacks, such as firing missiles that are blockable by the Flashfield, shooting the ground with the machine guns on its arms, and firing a laser that can be avoided by standing still and not jumping. It can only be damaged by tagging and shocking its core, which pops up after its head sustains enough damage. After defeating both of the Mantises, Gunvolt can proceed towards the Hexapyle, and complete the mission by destroying it.

Challenges

  • Flash of Azure: Clear in 7 minutes or less. (Reward: Kripp Alloy x8)
  • Bolt from the Blue: Clear in 4 minutes or less. (Reward: Proto Infrastructure x5)
  • All Business: Clear with a rank of B or higher. (Reward: Nanochip 98 x8)
  • Employee of the Week: Clear with a rank of S or higher. (Reward: Faraging Steel x5)
  • Scot-free: Clear with a rank of S+. (Reward: 50k Vig)
  • No Shutter Stutter: Clear without destroying any shutters. (Reward: Xiwidia x5)
  • Preying on a Mantis: Defeat the Mantis without letting it reboot. (Reward: Quartzite x5)
  • Too Lovely to Touch: Clear without taking any damage. (Reward: Uranium 235 Crystal x10)

Gallery

See Also

Trivia

Romeo dungeon 1
  • The scene with Romeo was once imagined as taking place in a torture room, but the idea was dropped.[1] Torture instruments did get to appear in the anime adaptation.


Azure Striker Gunvolt 1 Navigation

Azure Striker Gunvolt 1
Main Pages Game PageGallerySoundtrack (Azure Phosphorescence) • CreditsStory Scripts
QUILL and co. GunvoltJoule (Lumen) • AsimovZenoMoniqa
Boss Characters NovaMerakJotaViperCarreraEliseStratos | Copen
Other Characters ZondaRomeoMinor CharactersMedium BossesCommon Enemies
Main Missions Anthem (1st Sumeragi)Abyss (Subaquatic Base)Minaret (Media Tower)Conflagration (Biochem Plant)Spintronics (Datastore)Underworld (Stratacombs)Garden (Pharma Lab)Kaleidoscape (Sinner's Row)
Final and Special Missions Hostage (Urban Run)Streak (Eridu)Stratosphere (Babel)Idolatry (Firmament) / Azure (Firmament) | Special Missions
Songs Beyond the BlueReincarnationNebulous ClockAzure DoorPain from the PastScorching JourneyRouge ShimmerA Zip to the MoonSakura EfflorescenceEternal BlueCyanotype
Story Elements AdeptsSumeragi GroupQUILLGlaives
Gameplay Mechanics Score and Kudos (Secrets) • Equipment (Materials) • SkillsChristmas Mode
Fan Discs Justice RageAdmiration to PeaceLazy Kingdom